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Wesnoth Units database

Sorcerer
Sorceress

(image) (image)

The mighty Aragwaith Sorcerers are gracile like wind. They can confuse their oponents by standing in fron of them, seemingly defenseless; after the attacker hits, they notice their victim is behind them, ready to perform his own killing strike. On the battlefield these sorcerers are fearsome enemies; even their comrades keep an eye on them, carefully, from a safe distance. And so it happens that even the Royal orders of Wesnothian magi treat these noble lores with respect and caution.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Wizard
Advances to:
Cost: 68
HP: 40
Movement: 6
XP: 150
Level: 3
Alignment: neutral
IDAragwaith Sorcerer
Abilities: cures, heals +8, teleport
(image)staff
impact
13 - 2
melee
(image)fireball
fire
15 - 3
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave250%
Coastal Reef230%
Deep Water10020%
Flat140%
Forest150%
Frozen240%
Hills250%
Impassable10090%
Mountains260%
Mushroom Grove250%
Sand150%
Shallow Water320%
Swamp230%
Unwalkable1000%
Village160%